Minecraft Social Development Program
For Neurodivergent Kids Ages 8+
Building Social Skills. Growing Friendships. Creating Community.
Most social skills programs teach kids what to do in a calm, controlled setting. Then they go to the park with friends and the skills don't transfer, because the environment doesn't match.
This program uses Minecraft as the practice space. Loud, chaotic, and unpredictable, the same way a lunchroom, a playground, or recess is loud, chaotic, and unpredictable. Kids are talking over each other, changing the plan, ignoring boundaries, and doing exactly what kids do. The same situations that trip your kid up every day happen here too, and I'm live in the game and on the call, teaching and coaching kids through it in real time.
I'm Victoria Prisco, a Special Education Teacher with a master's degree in art therapy, and I'm in every single session with your kid.
The goal of this program is to help kids build social awareness, practice skills in the moment, and learn communication strategies they can apply in the loud, unpredictable environments they navigate every day.
It's also to build friendships and friendship skills (hence the character awards), help kids grow their self-esteem and self-confidence, and give them a bright spot they genuinely look forward to each week.
Skills practiced in calm settings don't survive loud ones. This program doesn't separate the two.
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More Than Just Another Minecraft Group
Minecraft is the environment. Social development is the purpose.
This Isn't Just Adult-Supervised Minecraft Play
Kids work out of their Digital Adventure Binder, and some of that work happens with you, not just during session.
Executive function pages help kids organize their thoughts before Show & Tell. Art assignments help them prepare an introduction before joining a new group. Worksheets on social anxiety and working through hard moments give kids, and you, a structured way to process what happened in session.
The program is divided into three phases. Each phase, kids work toward 8 specific social skills and 2 character awards that recognize what it means to be a good friend. Each week, you'll get an email whenever your child earns a Skill Card or Character Award, with a place in their Digital Binder to add it, along with space to set goals, reflect, and identify which skill they're working toward next.
See it in action:
Instead of wondering whether your child is developing new skills, you'll be able to see what they have practiced, what they have earned, and what they are working toward next.
What Parents Are Saying
"For anxiety, this program was a game changer. The familiar and comforting Minecraft setting helped reduce stress, and the predictable routine made participation feel safe. We saw our child become more comfortable speaking up, taking initiative, and handling small frustrations, skills that are incredibly hard to teach in traditional settings. This cohort is more than just a Minecraft group, it's a supportive community that truly understands neurodivergent kids."
Verified Google Review
Every Adventure Builds Something.
Start building today.
What to Expect
Program Purpose
This is an educational program that uses Minecraft as the environment, not a supervised gaming group with no specific targeted outcomes. Because of that, there are no trial sessions.
Families should enroll with the intention of their child learning and building specific social and friendship skills.
Google Meet and Minecraft
Kids are live on camera and live in the game.
Google Meet allows children to see one another, greet friends, participate in conversations, and practice communication skills while they play.
Minecraft creates an environment that mirrors a birthday party or a lunchroom.
Children should already know how to navigate Minecraft independently and be comfortable using Google Meet before joining the program.
Friendships Don't End After Group
The one-hour session is just the beginning.
Children are welcome to stay on Google Meet after group to continue talking and playing together.
They can also log into the private Minecraft Realm outside of group hours to build, explore, and coordinate play with friends throughout the week.
Many families tell me these extra opportunities become some of their child's favorite moments.
One Adventure at a Time
The program is divided into three adventures, with each adventure building on the skills learned in the one before it.
Rather than working toward all 24 Social Skill Cards at once, children focus on earning 8 Social Skill Cards during each adventure.
The program follows a traditional school-year format because friendships and social skills take time to develop. Children become more comfortable on camera, learn what to expect from the group, and repeatedly practice new skills with the same peers.
A Small Community
Each Minecraft Realm is limited to 10 registered players. Once all 10 spots are filled, another player cannot be added.
Enrollment is open throughout each Phase but closes once that Phase begins, so children know who to expect and what to expect, creating a more consistent learning environment.
Children are placed into groups based on their current social goals, life experiences, and the friendship skills they are working to build, not by diagnosis or ability level.
The program is designed for neurodivergent children, but a formal diagnosis is not required.
Ready to Find the Right Adventure?
Whether your child is building foundational friendship skills or navigating a new chapter in life, there's an adventure designed with them in mind.
Meet Your Guide
I created the Minecraft Social Development Program to give neurodivergent kids a place to practice social skills through something they genuinely love.
Every session is live, and I'm there to coach conversations, teamwork, flexible thinking, and friendship skills as they naturally happen inside Minecraft.
My goal is simple: to help kids build confidence, strengthen friendships, and feel comfortable being themselves. I want this to become a community they genuinely look forward to each week, a place where they feel welcomed and proud of the progress they're making.
"Real time application of skills and support is phenomenal... Such amazing support as we've navigated a difficult social time. He looks forward to it weekly!"
Verified Google Review
Community Readiness
Is Your Child Ready to Earn Skill Cards?
Neurodivergent children learn differently, communicate differently, and navigate friendships differently. That's exactly why this program exists.
However, they do need enough independence and regulation to be available for the practice.
Children earn Skill Cards and Character Awards by participating with peers, trying new strategies, accepting coaching, repairing mistakes, and staying engaged in the group.
If a child spends much of the session leaving the room for parent support, or unable to participate with peers, they aren't getting the opportunity to practice the skills the program is built around.
My goal is for every child to have the chance to experience success.
Kindness Is the Foundation
The most important rule in this community is simple:
We treat other people with kindness.
Conflict is expected. Mistakes are expected. Disappointment is expected. Those are all part of learning friendship.
What isn't part of this community is intentionally making the experience unsafe or unkind for someone else. This includes behaviors such as:
- Intentionally destroying another child's build
- Repeatedly targeting another child
- Cursing at another peer
- Racist, transphobic, or other intentionally hateful language toward another child
These behaviors prevent both the child and their peers from practicing the friendship skills the group is designed to build.
Visitor Mode
If a child intentionally breaks our kindness rule, they'll be placed in Visitor Mode for 10 minutes.
Visitor Mode allows children to remain with the group while taking a break from interacting with the Minecraft world. They can still watch, listen, and participate in conversation, but they cannot build, break blocks, or interact within the Realm.
However, while a child is in Visitor Mode, they aren't actively demonstrating the friendship skills and behaviors that lead to earning Skill Cards or Character Awards.
When Is This No Longer the Right Setting?
If a child is placed in Visitor Mode three times during a session, and that same pattern continues during the next session, and again during the following session (three consecutive sessions), they'll be asked to leave the program.
At that point, it's an indication that the child currently needs a level of individualized behavioral support that can't be provided within a group friendship setting.
Because this is a learning environment, tuition is not refunded if a child is unenrolled for consistently disrupting it.
A Question for Parents
Before enrolling, ask yourself (because we want to set your kiddo up for success):
Do we have the technology needed to participate?
Victoria is a teacher and educator who uses Minecraft and Meet to facilitate the program. Victoria is not in IT and cannot provide any technical assistance. You and your child must be able to navigate the technology independently.
Your child will need:
- Minecraft Bedrock, with their own account
- Minecraft updates frequently, kids will need to update their game.
- We use a private Realm, you will need to be able to join that.
- Google Meet
- Meet requires a separate device or screen. Minecraft will close if kids try to access the game and Meet on the same screen.
Can my child already play Minecraft independently?
This is not a Minecraft class. Minecraft gameplay instruction will not occur during sessions.
- We play in creative mode. Kids can adjust to a different mode if they wish.
- Kids should already know how to move around the world, place and break blocks, open their inventory, and follow other players.
During group, the focus is on practicing friendship, not teaching Minecraft controls.
Is my child ready for Google Meet?
- Kids need to be on camera.
- Kids need to know how to turn themselves off of mute.
- Meet picks up background noise and conversation. If a child's Meet is disrupting the group due to background noise, they'll be placed on mute until they're able to move to a private location, or asked to leave the call.
Can my child recover when play doesn't go their way?
Children don't need perfect emotional regulation. Disagreements, disappointment, and frustration are all expected.
What matters is that your child can respond to coaching, regain control, and continue participating with the group without needing a parent to step in.
Is my child ready to participate in a community built on kindness?
The goal is for every child to spend their time participating, practicing friendship, and earning Skill Cards, not sitting in Visitor Mode.
Am I looking for my child to practice friendship skills?
This program is designed to help children practice skills like:
- Joining conversations
- Flexible thinking
- Teamwork
- Compromise
- Repairing friendships
- Communicating with peers
These are social skills that are learned through repeated opportunities with other children.
Is my child ready to set goals and reflect on their growth?
This isn't unstructured play. Each phase, kids set a goal, check in on it halfway through, and reflect at the end on what they're getting better at and what they're proud of. They also complete a creative activity each phase, like a Show & Tell or a design project, that connects to what they're working on.
Kids don't need to be strong writers or love art, but they should be willing to engage with a little structured reflection alongside the live coaching.
Is my child currently working on coping skills or behavioral support?
If your child regularly needs one-to-one adult support to calm their body, stay in the room, or safely participate with peers, those goals are often best addressed before joining this program.
This is a child-led friendship community, not a behavioral intervention program.
Because children earn Skill Cards and Character Awards by actively participating with peers, they need to be available for that experience. This program teaches friendship skills. It is not designed to teach coping skills or provide behavioral intervention.
"My 8-year-old with ADHD/ASD absolutely loves being part of this Minecraft Social Skills group! ...Since he started about 7 months ago, he has become more adept at managing his emotions and flexible in adapting to change, which is huge for him, and seems happier at school, home, and out in the world. Victoria is very responsive to parent concerns and regularly communicates about how he's doing."
Verified Google Review
Ready to Begin the Adventure?
If you made it through this checklist and found yourself saying "yes," it sounds like you're ready!
Your next step is to complete the enrollment form for your chosen adventure.
Which Adventure Fits Your Child?
Each adventure brings together children with similar experiences and social goals. Those shared experiences naturally create different conversations, challenges, and opportunities for growth, allowing Victoria to tailor the coaching and Skill Cards to the group's needs.

Finding Your Village
Supports children who need help becoming known, expressing emotions, reaching out to peers, developing reciprocal friendships, and building confidence through contribution and leadership.
A great fit for
- Military families
- Homeschool and virtual school students
- Children adjusting to a move or new school
- Families navigating divorce or separation
- Children whose medical needs have limited peer opportunities
- Kids looking for a consistent community and lasting friendships
Adventure Vibes
Bring your snack, share your latest creation, celebrate your wins, and spend time with a group of friends that gets to know one another week after week.

Navigating the Overworld
Supports children who want friendships but need more coaching with social cues, perspective-taking, interrupting, flexibility, compromise, changing plans, and staying connected during conflict.
A great fit for kids who benefit from practice with
- Saying hello and using friends' names
- Back-and-forth conversation
- Waiting and taking turns
- Flexible thinking
- Working through disagreements
- Staying connected when play doesn't go as planned
Adventure Vibes
Bring your snack, your favorite Pokémon card, your latest Minecraft build, or anything you're excited to share with the group.
What Makes This Adventure Different
Finding Your Village isn't just about learning friendship skills.
It's about finding people who understand what it's like to be finding your place.
One child may be talking about homeschooling.
Another is adjusting to a new school.
Someone else misses the friends they left behind after moving.
Another child is figuring out life after their parents' divorce.
These shared experiences naturally create conversations like:
"That happened to me too."
"How are you doing now?"
"What helped when you moved?"
"I was nervous about that too."
As children spend time together each week, they build trust, practice friendship, and create a community that often extends beyond the weekly session.
One of the most powerful moments in this adventure is when children realize:
"I'm not the only one."
Your Finding Your Village Adventure
Finding Your Village follows a traditional school year, from September through June, and is divided into three Adventures.
Each Adventure builds on the one before it, giving children time to become comfortable with the group, strengthen friendships, and continue growing together.
After each hour-long group, kids are welcome to stay on Google Meet and in the private Realm. They can continue building friendships, practicing social skills, and working on their Minecraft community. Kids are welcome in the Minecraft Realm on weekends or after hours as long as they're part of the program, and kids are encouraged to organize playing together on weekends.
Fall Adventure: Sharing My World
September 15 to December 15 (no group week of 11/24)
How do I connect with the group, share what is happening in my life, use emotion words, and begin participating with peers?
See Skill Cards & Character Awards
Skill Cards
- I Said Hello to Everyone on the Call
- I Used Group Members' Names Throughout the Group
- I Shared About My Day and Used Emotion Words
- I Shared a Win
- I Fixed a Small Mistake
- I Asked a Peer for Help
- I Shared How We Could Compromise During Play
- I Joined What the Group Was Doing
Character Awards
- Brave Communicator
- Open-Hearted Adventurer
Winter Adventure: Becoming Part of the Village
January 5 to March 23
How do I build friendships by reaching out, having back-and-forth conversations, taking responsibility, and supporting others?
See Skill Cards & Character Awards
Skill Cards
- I Asked Someone New to Build With Me
- I Owned My Mistake
- I Waited My Turn to Talk
- I Stayed on the Same Topic
- I Had a Back-and-Forth Conversation
- I Included Someone Who Is Usually Quiet on the Call
- I Said Something Kind When Someone Had a Hard Time
- I Celebrated Someone Else's Win
Character Awards
- Thoughtful Friend
- Village Supporter
Spring Adventure: Finding My Place in the Village
April 13 to June 30 (no group week of 5/17)
How do I communicate my needs, use leadership skills, work through misunderstandings, and recognize what I contribute to the group?
See Skill Cards & Character Awards
Skill Cards
- I Shared About a Tough Day
- I Took the Lead on Part of a Build or Activity
- I Explained My Plan Before I Started a Build
- I Pointed Out Someone Else's Strength
- I Worked Through a Misunderstanding
- I Communicated My Needs Clearly to the Group
- I Helped a Peer Learn Something New in Minecraft
- I Helped the Group Reach a Compromise
Character Awards
- Quiet Leader
- Heart of the Village
More Than Skill Cards
The Digital Adventure Binder is built around more than checking boxes.
Creative Arts Connection
Each phase includes a Show & Tell or a creative project, like designing a character or artwork that represents them, that ties into Victoria's background as a Creative Arts Therapist. These aren't just fun extras, they give kids another way to express who they are and connect with the group.
Built-In Reflection
Halfway through each phase and at the end, kids pause to reflect: how group is going, what feels hard, what they're proud of, and what they're looking forward to next. These reflections become part of their Adventure Binder alongside their cards and awards.
Friendships Beyond the Session
Kids don't just talk about friendship, they practice starting it. Each phase includes a guided worksheet where a child picks a peer from group, plans exactly how to ask them to play after hours, and maps out when and what to do together. By the end of the year, they've made a plan to stay in touch with three friends going forward.
Tools for the Hard Moments
Skill cards aren't the whole story. Kids also get structured tools to notice what they're feeling, name what's hard, and figure out how to come back into the group, because that's part of the skill, not separate from it.
Worksheets like mapping out a hard moment from start to finish, or checking in on a worry before asking a friend to play, aren't behavior therapy. They're scaffolding for staying in the moment long enough to practice and repair, which is exactly what this program is built around.
Adventure Pass or Single Adventure?
🎫 Adventure Pass
September to June
The Adventure Pass includes:
- All three Adventures
- 36 weekly sessions
- Personalized Digital Adventure Binder
- A chance to earn all 24 Skill Cards
- A chance to earn all 6 Character Awards
- Social Skills Leveled Up Completion Certificate (50%+ of cards and awards) or Social Growth & Participation Completion Certificate (year-long participation)
Many neurodivergent children spend the first several weeks simply getting comfortable with a new group, and that's okay.
Children enrolled in the Adventure Pass can continue earning Skill Cards from earlier Adventures throughout the school year. For example, if your child wasn't ready to earn "I Shared How We Could Compromise During Play" during the Fall Adventure, they may earn it later in Winter or Spring as they become more comfortable participating.
Growth doesn't happen on a schedule. I don't expect children to either.
Single Adventure
Join the waitlist for one phase, $900 + processing fee.
Every child attends the same sessions and practices the same skills. But most kids need 5 to 6 sessions just to get comfortable, and a single adventure is only 12 sessions total, not enough time to truly learn and hone a new skill. A single adventure is a good way to try the program. The Adventure Pass is for families ready to commit to the year it takes to really build these skills.
Ready to Find Your Village?
If your child is looking for a place to build friendships, grow confidence, and become part of a consistent peer community, Finding Your Village was designed for them.
📅 Tuesdays • 2:00 PM ET or 4:00 PM ET
Adventure Pass: $2,500 • Single Adventure: $900
In network with BCBS, United Healthcare, and Aetna. Not in network with Medicaid, Medicare, or other plans. Families enrolling with insurance are billed their copay in one lump sum at the start of each phase to confirm their spot.
Not Quite the Right Adventure?
If your child would benefit from more coaching around the foundations of friendship, such as joining play, starting conversations, flexible thinking, waiting, taking turns, or staying connected during conflict, Navigating the Overworld may be the better fit.
Two Ways to Join
School Year Adventure Pass
September 15 to June 30
Experience all three adventures while building friendships with the same peer community throughout the school year.
- All 3 Adventures
- Up to 24 Skill Cards
- All 6 Character Awards
- Personalized Google Slides Adventure Binder
- Social Skills Leveled Up Completion Certificate, or a Social Growth & Participation Completion Certificate for year-long participation
ACH Payment or Credit Card (plus processing fees)
Single Adventure Waitlist
A good way to try the program before committing to the full year.
- One Adventure (Fall, Winter, or Spring)
- Same live sessions, same skills practiced
- Space is limited and offered by waitlist
ACH Payment or Credit Card (plus processing fees)
Ready to Begin?
In network with BCBS, United Healthcare, and Aetna. Not in network with Medicaid, Medicare, or other plans. Families enrolling with insurance are billed their copay in one lump sum at the start of each phase to confirm their spot. Insurance enrollment is registered as a single adventure. If interested in enrolling with insurance, please email Victoria directly at: vprisco@victoriaprisco.net.
Enroll in the Adventure Pass
Insurance Verification
Or get on the waitlist for a single adventure
Single Adventure Fall Waitlist
What Makes This Adventure Different?
Friendships are challenging because social situations are constantly changing.
A friend has a different idea.
Someone interrupts.
The group votes for something you didn't want.
Another child accidentally destroys your build.
A misunderstanding happens.
Instead of talking about these moments after the fact, Navigating the Overworld gives children repeated chances to practice them live, with a consistent group of peers and coaching the instant it happens, so they can stay connected instead of walking away.
Your Navigating the Overworld Adventure
Navigating the Overworld follows a traditional school year, from September through June, and is divided into three Adventures.
Each Adventure builds on the one before it, giving children time to become comfortable with one another, strengthen friendships, and develop the confidence to navigate increasingly complex social situations.
Fall Adventure
September 15 to December 15 (no group week of 11/24)
Initiating interactions, participating in conversation, asking for support, and beginning to notice the group.
See Skill Cards & Character Awards
Skill Cards
- I Greeted Everyone Two Groups in a Row
- I Waited for My Turn to Talk
- I Asked Someone How Their Day Was
- I Asked for Help
- I Started a Conversation
- I Invited Someone to Join Me
- I Shared an Idea with the Group
- I Noticed When It Was Time to Listen
Character Awards
- Brave Communicator
- Community Builder
Winter Adventure
January 5 to March 23
Perspective-taking, situational awareness, listening, recognizing emotions, and responding to peers.
See Skill Cards & Character Awards
Skill Cards
- I Remembered and Used Everyone's Names
- I Asked Before I Changed the Plan
- I Stayed in a Conversation I Didn't Start
- I Listened Without Interrupting
- I Noticed How Someone Else Was Feeling
- I Responded When Someone Shared Their Feelings
- I Read the Room and Adjusted What I Was Doing
- I Considered Someone Else's Point of View
Character Awards
- Thoughtful Friend
- Social Detective
Spring Adventure
April 13 to June 30 (no group week of 5/17)
Flexibility, reciprocal conversation, self-advocacy, compromise, repair, and maintaining relationships.
See Skill Cards & Character Awards
Skill Cards
- I Communicated My Needs Clearly
- I Reached Out to a Friend
- I Compromised on a Group Decision
- I Had a Back-and-Forth Conversation
- I Tried Someone Else's Idea
- I Accepted Direction from a Peer
- I Used Humor That Helped Everyone Have Fun
- I Worked Through a Misunderstanding with a Friend
Character Awards
- Team Player
- Good Friend
More Than Skill Cards
The Digital Adventure Binder is built around more than checking boxes.
Creative Arts Connection
Each phase includes a Show & Tell or Artwork Quest activity, like designing a Minecraft character or creating an Overworld identity banner, that ties into Victoria's background as a Creative Arts Therapist. These aren't just fun extras, they give kids another way to express who they are and connect with the group.
Built-In Reflection
Halfway through each phase and at the end, kids pause to reflect: how group is going, what feels hard, what they're proud of, and what they're looking forward to next. These reflections become part of their Adventure Binder alongside their cards and awards.
Friendships Beyond the Session
Kids don't just talk about friendship, they practice starting it. Each phase includes a guided worksheet where a child picks a peer from group, plans exactly how to ask them to play after hours, and maps out when and what to do together. By the end of the year, they've made a plan to stay in touch with three friends going forward.
Tools for the Hard Moments
Skill cards aren't the whole story. Kids also get structured tools to notice what they're feeling, name what's hard, and figure out how to come back into the group, because that's part of the skill, not separate from it.
Worksheets like mapping out a hard moment from start to finish, or checking in on a worry before asking a friend to play, aren't behavior therapy. They're scaffolding for staying in the moment long enough to practice and repair, which is exactly what this program is built around.
Adventure Pass or Single Adventure?
🎫 Adventure Pass
September to June
The Adventure Pass includes:
- All three Adventures
- 36 weekly sessions
- Personalized Digital Adventure Binder
- All 24 Skill Cards
- All 6 Character Awards
- Social Skills Leveled Up Completion Certificate (50%+ of cards and awards) or Social Growth & Participation Completion Certificate (year-long participation)
Many neurodivergent children spend the first several weeks simply getting comfortable with a new group, and that's okay.
Children enrolled in the Adventure Pass can continue earning Skill Cards from earlier Adventures throughout the school year. For example, if your child wasn't ready to earn "I Started a Conversation" during the Fall Adventure, they may earn it later in Winter or Spring as they become more comfortable participating.
Growth doesn't happen on a schedule. I don't expect children to either.
Single Adventure
Join the waitlist for one Adventure, $900 + processing fee.
Every child attends the same sessions and practices the same skills. But most kids need 5 to 6 sessions just to get comfortable, and a single adventure is only 12 sessions total, not enough time to truly learn and hone a new skill. A single adventure is a good way to try the program. The Adventure Pass is for families ready to commit to the year it takes to really build these skills.
Ready to Navigate the Overworld?
If your child is looking for more confidence in the everyday moments that make friendships work, Navigating the Overworld was designed for them.
📅 Wednesdays • 2:00 PM ET or 4:00 PM ET
Adventure Pass: $2,500 • Single Adventure: $900
In network with BCBS, United Healthcare, and Aetna. Not in network with Medicaid, Medicare, or other plans. Families enrolling with insurance are billed their copay in one lump sum at the start of each phase to confirm their spot.
Not Quite the Right Adventure?
If your child already has the foundations of friendship in place and is looking for a consistent peer community and deeper connections, Finding Your Village may be the better fit.
Two Ways to Join
School Year Adventure Pass
September 15 to June 30
Experience all three adventures while building confidence and friendship skills throughout the school year.
- All 3 Adventures
- Up to 24 Skill Cards
- All 6 Character Awards
- Personalized Google Slides Skill Binder
- Social Skills Leveled Up Completion Certificate, or a Social Growth & Participation Completion Certificate for year-long participation
ACH Payment or Credit Card (plus processing fees)
Single Adventure Waitlist
A good way to try the program before committing to the full year.
- One Adventure (Fall, Winter, or Spring)
- Same live sessions, same skills practiced
- Space is limited and offered by waitlist
ACH Payment or Credit Card (plus processing fees)
Ready to Begin?
In network with BCBS, United Healthcare, and Aetna. Not in network with Medicaid, Medicare, or other plans. Families enrolling with insurance are billed their copay in one lump sum at the start of each phase to confirm their spot. Insurance enrollment is registered as a single adventure. If interested in enrolling with insurance, please email Victoria directly at: vprisco@victoriaprisco.net.
Enroll in the Adventure Pass
Insurance Verification
Or get on the waitlist for a single adventure